Working more on Game 4

Today was my morning off. Got up early (6:30am), had coffee and breakfast, chilled, read, and then spent two hours working on Game 4 of CyberTex. I’m doing Scene 1 in 3 parts — 1a thru 1c. These will deal with separate, concurrent events for each of the PCs (two of them together), which all intertwine and bring them back together for another story arc. This was originally planned as a one-shot, but my players seem to be really into the game, so I think I’ll make it another three game arc. Anyway, I wrote up the plot of 1b this morning. I’m writing this game in a more narrative fashion, which I think is helping me immerse myself in the game world to really describe everything more richly — the NPCS, the environment, the potential dialog, etc. Kind of writing it as a “module” specifically for my own PCs.

I’m really happy that my players have taken so well to GURPS. I am certainly no ace with it. I really haven’t delved into the magic system (since this game has no magic), or even more advanced combat. But GURPS really offers the kind of customization that makes for interesting PCs, and a nice toolbox for the GM to pull from.

I’ve got two skateboard contests coming up this summer, which I’m really busy practicing for, but I think when they are done I will try to actually play more.

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