I’m getting ready for another session of my Traveller campaign. The game has some good momentum now. Regardless the game or campaign, my gaming group seems to take 45 minutes to 1 hour for each encounter or scene. So three scenes will be good. Nice and easy to handle. Just need to remember a good piece of GMing advice I saw on Twitter – the basis of a good game is a good encounter. Make good encounters and scenes, and the rest flows.
So far my group seems to be enjoying this campaign, even with the lack of a serious character advancement system in Traveller. I’ve always assumed that without that kind of reward players would get bored, but it hasn’t happened yet.
I’ve been reading a lot of science fiction over the last couple of months. I’m currently in the middle of a large collection of short stories, which is just full of great ideas I could slap into game sessions. Since returning from vacation I’ve not very little time to read. Need to get back on that after this game.